Electronics and software for an arcade escape room

We were to do several tasks: To produce game electronics for 6 different rooms; To merge all the electronics into one network; To develop software for all 6 rooms; To make it possible to show key game information on a screen in each of the rooms; To work out a solution, which allows several teams to play at a time (rooms are organized in a sequence). This is not just an escape room in its classical meaning. This is an arcade escape room. This means that players should not only find the way out (solve puzzles in all the rooms), but also gain maximum amount of points. That is why points should be stored on a server. Each team has its own card with a unique number. At the beginning of the game

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Puzzles, props and ready to play escape rooms

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