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Rolling mechanism in escape room: technical description and information

  • EscapeRooms_EcoDecor
  • Oct 30
  • 3 min read

We are finishing a project for one of the escape rooms, and I wanted to tell you about one rolling mechanism in escape room: a technical description and information on the entire structure.

the rolling mechanism for escape room: the frame and all components (mechanism for escape room)
The rolling mechanism. The frame and all components

Still, I want the information in this blog to be really useful to you.


Therefore, I am showing you this mechanism not from the front (front) side, but from the inside.


The purpose of this mechanism is to rotate an object (a fake basket with balls) at a certain angle on the gearbox shaft. At a certain point in time, the basket should flip over and pour all the contents onto the floor.


We did not connect the motor directly to the basket for the reason that we need a very slow rotation and the shaft must be very strong, as players can hang on the basket.


The shaft and body of the stepper motor are not strong enough, so we had to use a step-down gearbox with a very powerful and sturdy body.

From the point of view of mechanics, the following combination is obtained: a

powerful metal frame

Mounting plate (4mm thick steel)

The gearbox is attached to the plate

The stepper motor is attached to the gearbox

A special adapter coupling is attached to the axle of the gearbox to secure the basket.

Also, a special custom nozzle is attached to the gearbox axis (thanks to the 3D printer), which allowed us to connect the limit switch.

two rolling baskets on the wall.
The basketball puzzle. Players must throw the balls inside


From the point of view of electronics, we have

220v AV - 24v DC power supply

LILYGO T-Internet-POE ESP32 Controller-WROOM LAN8720A

Stepper Motor Driver

Stepper motor

Limit switch


We use a limit switch to determine the 0 point for the stepper motor, or we can also call it the "start point". We do this at the moment of starting the entire mechanism: the gearbox axis rotates until the limit switch is activated, after which we begin to count the steps of the engine. The controller is connected to a shared server via a LAN cable. A specially made PCB with BLS sockets on one side and screw terminal blocks on the other is attached to the pins of the controller. We need this custom board in order not to be directly soldered to the pins of the controller. In case of a controller failure, it will take our client exactly 10 seconds to replace it. We consider dupont connectors to be unreliable.


It would seem that it is a simple task to slowly rotate the basket, but in the conditions of the quest room it turns into a completely non-trivial task, because we design and build only reliable puzzles that can be serviced by any handyman.

11 different components are used to this rotation mechanism
Description of the components of the tipping mechanism

We also ask you not to find fault with the appearance of the product, the photo was taken before the final laying of cables and the placement of components, so there is no beautiful cable management!


  1. Stepper motor

  2. Reducer

  3. The axis of rotation. It is to this axis that the baskets are attached on the back side.

  4. Limit switch

  5. Pusher foot mounted on the axis

  6. of the Main controller

  7. Special PCB Board

  8. AC-DC power supply unit for 24v DC

  9. Stepper Motor Driver

  10. The metal frame is the base for the entire mechanism.

  11. Metal plate for connecting the frame (item 10) and gearbox (item2)


I really hope this information was useful and interesting. As the projects are implemented, I will try to share technical information with you.


All the best,

Ilya


 
 
 

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